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Game Asset: Hair [ Prodigy ]

I was a key pioneer in the rasterization of our character’s hair assets. Working closely with animators, I gained valuable knowledge of Spine to optimize our workflow and understand technical limitations. Through extensive back-and-forth testing between Photoshop and Spine, I developed a formula and set of guidelines to help other artists create new hairstyles for the game in the future. Additionally, I collaborated with the UI team to design a clear and readable icon template for the hairstyles, ensuring they looked great in the game’s shop menu.

Final Assets

Final Assets

Concepts of the hair icon

Concepts of the hair icon

The hair in motion

The hair in motion